What are the most critical Destiny 2 Seasonal Titles?
Destiny2offers a variety of seals and accompanying titles players can use to display their achievements in-game. Some of these seals are tied to seasonal content and require players to complete specific activities or use new gear to unlock them. All seasonal titles aren’t created equal. Some are more common due to Destiny2 collective fatigue or other challenging requirements. To take a look at some of the rarest seasonal titles in Destiny2, I am using Braytech. These numbers only represent Destiny2players that Voluspa has indexed, which is approximately 750k.
Reaper (Season of the Haunted), 7.58%
Let’s start with this one. Haunted is the current season. This is a rare title that is likely to change. Even though the requirements are not too complex, you may need to consult a guide to locate the Calus Bobbleheads. We’ll be going in ascending order by rarity from now on.
9. Splicer (Season of the Splicer — 24.61%
Season of the Splicer had only ten Triumphs. Many of them fell under the banner of “play Destiny 2.” This title was one of the easiest to get in recent history. Its lowest completion rate was 26.88%.
8. Chosen (Season of the Chosen), 22.10%
Chosen is another manageable title. The most challenging part of Chosen was finding the Glykon’s clues. God, I miss Presage.
7. Warden (Season of the Hunt), 20.58%
Season of the Hunt, the first after the launch of beyond Light, brought the beloved Crow to the forefront of the story. Even though it was a nice twist to the traditional public event formula, the Wrathborn Hunt activity that involved tracking and wounding a foe added a new dimension to the proceedings. However, most titles were won using seasonal weapons.
6. Forerunner (Season of Arrivals), — 20.49%
The Season of Arrivals lasted for several months before Beyond light and had no problematic Triumphs. The most frustrating part was finding all of Savathun’s Eyes. However, the guide wasn’t too tricky.
5. Realmwalker (Season of the Lost), 14.68%
Lost was yet another long season. You might have thought there would be more people to win the title. I believe many players lost interest during the long wait for Witch Queen. The title required that you delve into the Shattered Realm repeatedly to find little secrets. I could not find a single Seasonal ornament to use with the Ritual weapon in Lost. I think I just dipped.
4. Savior (Season of Dawn), 13.90%
Given Dawn’s fame, I would have thought Savior would be more common. The low number is probably due to the Resonance Rank grind and partly because the title required completion of the Legend of the Sundial activity, which did not allow matchmaking.
3. Risen (Season of the Risen), 11.81%
Risen is relatively low. However, Master Vox and Legend Battlegrounds may have scared off some people. However, Destiny2 seasonal titles are still available for the year they were introduced, so you have plenty of time to get Risen.
2. Almighty (Season of the Worthy), 10.61%
Why is Almighty so rare? Two words: Hardcoded Victory. Players had to perform a perfect version of the Seraph Tower public event to achieve this triumph. You couldn’t load a full 6-stack Guardians because the event occurred in patrol areas. This meant that you were partially at the mercy of random players. You can make a rare seasonal title by adding that the event was confusing and strangely designed. Almighty would have been my favourite seasonal title, but it goes to…
1. Undying (Season for the Undying) — 7.88%
This one is all about the grind. Bungie was still adjusting the Undying model as the first season of the new season. This title required a lot of kills using every weapon type in Vex Offensive, kills with different abilities on the Moon, and completion of public events. The Undying Collections badge required you to acquire the Ritual Strikes, Gambit and Crucible weapons. This was when hitting Fabled in Competitive meant getting the Crucible Ritual Weapon. Most seasonal titles have since been more generous in their requirements.