Going Medieval: How to Build Underground Storage
Going MedievalThe 14th-century simulation game Foxy Voxel developed, ‘Colony Simulation Title,’ takes place after a severe plague. This game lets players help the survivors of the plague rebuild their society. You can also play with moving Medieval finally at Early AcessPlayers to assist their villagers in building a new settlement, defending against enemies, or ensuring their survival.
Food items can rot or decay in the heat of summer. The title is set in the Dark Ages, and the villager is still a few hundred years away from the invention of the refrigerator. However, there is an alternative way to keep perishables safe. These are called cellars. Underground rooms will retain a lower temperature than those that are located on the surface. These cellars will be better equipped to prevent food items from spoiling.
How to Build Underground Storage in Going Medieval
First, the player must decide where their underground storage room should be located. Find a suitable location. These cellars work in the same way as building underground bunkers or basements in other simulation games such as Minecraft. Once they have found the perfect spot, players will need the Pickaxe Tool to dig the hole. Players can create multi-layered storage areas, although the room must be at least one floor deep. The progress of crafting in Going Medieval takes time. Players will have to wait until their villagers arrive before they can start working on the project.
After the hole has been completed, players will need stairs to allow the villager access to the room. This is the foundation for the storage area. To prevent food from becoming dirt rot, players can add flooring. Sims 4 also allows players to place floors above the room to allow villagers to walk over it. To seal the room from outside elements and temperatures, players will need walls and a roof. To allow villagers access to the storage area, make sure you add a door.
Other factors can also affect the temperature in underground storage rooms. For example, insulation can be improved by the materials used to construct the rooms (walls, floors, etc.).
Cool temperatures will not be retained in rooms that aren’t separated from the outside world by doors. Therefore, players must ensure that their rooms are stable to avoid unfortunate cave-ins.